September 24, 2022
Designers
Work on companion adjustments
Work on quest adjustments
Work on zed skill setup
Start work on filler enemies setup
Work on new biome tiles
Work on balancing adjustments
Design new enhancement pathways proposals
Art/Animation
*Character
In progress:
Christmas bells
Christmas accessories
Christmas socks texturing
Christmas red and white ribbons
Completed:
Christmas socks
Christmas lanterns
Christmas candy canes
Christmas toy sword texturing
*Concept
In progress:
NPC Maud
Chaznu
Christmas illustration
Dryrock Arena
Completed:
NPC Tetch
Zed Groff
Empty Outcast Hideout
Dryrock generic buildings
Forest evacuation site
UI/UX
Create SFX for in-game items
Create more Dungeon Icons
Upgrade Inventory
Design Quest Achievement
Create Quick menu icons
Create SFX for Crafting
Environment
In progress:
Large Crystal (Blocking object)
Forest bonfire
Set up zed animation
Completed:
Setup NPC animation in Unity
Christmas Candy canes
Small Nest/Hole with glowing blinking eyes
Christmas Snowman
Textures
In progress:
Environment Cliff repaint Cliff 21&22
NPCRaider
Completed:
Christmas Presents
Candy cane
Christmas Strix
Environment Cliff repaint 1-20
Programmers
IAP panel WIP
Dungeon keys
Combat and AI fixes
Tutorial related tasks
Singular integration
Azure backend coding
A lot of small fixes everywhere
Blockchain
Wrapping up development for player portal page
Developing shill token integration into the game
Developing Solana marketplace
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