September 24, 2022

- Work on companion adjustments
- Work on quest adjustments
- Work on zed skill setup
- Start work on filler enemies setup
- Work on new biome tiles
- Work on balancing adjustments
- Design new enhancement pathways proposals
*Character
In progress:
- Christmas bells
- Christmas accessories
- Christmas socks texturing
- Christmas red and white ribbons
Completed:
- Christmas socks
- Christmas lanterns
- Christmas candy canes
- Christmas toy sword texturing
*Concept
In progress:
- NPC Maud
- Chaznu
- Christmas illustration
- Dryrock Arena
Completed:
- NPC Tetch
- Zed Groff
- Empty Outcast Hideout
- Dryrock generic buildings
- Forest evacuation site
- Create SFX for in-game items
- Create more Dungeon Icons
- Upgrade Inventory
- Design Quest Achievement
- Create Quick menu icons
- Create SFX for Crafting
In progress:
- Large Crystal (Blocking object)
- Forest bonfire
- Set up zed animation
Completed:
- Setup NPC animation in Unity
- Christmas Candy canes
- Small Nest/Hole with glowing blinking eyes
- Christmas Snowman
In progress:
- Environment Cliff repaint Cliff 21&22
- NPCRaider
Completed:
- Christmas Presents
- Candy cane
- Christmas Strix
- Environment Cliff repaint 1-20
- IAP panel WIP
- Dungeon keys
- Combat and AI fixes
- Tutorial related tasks
- Singular integration
- Azure backend coding
- A lot of small fixes everywhere
- Wrapping up development for player portal page
- Developing shill token integration into the game
- Developing Solana marketplace
Last modified 8mo ago