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November 14, 2022

- Linear Level testing
- Combat gameplay testing
- Proposal drafting
- Task planning
- Documentation drafting
In progress:
- Procedural snow shader compatible with current lighting
- Multi-texture shader for terrains (on hold)
Completed:
- Fix the vat tool to work across projects
- Motion vector renderer for particles
*Character
In progress:
- NPC Tech
- Nature element zed
- Zed Syrcan
Completed:
- Chinese New Year Armor
- Pet dog
*Concept
In progress:
- Nature element zed Armor
- Hydro element zed
- Copperhead boss location
- New base body types for characters
Completed:
- Copperhead buildings
- Dark element zed Armor
- Fire element zed
- Christmas illustration
In progress:
- Fixing game tile
- Christmas HubWorld decoration
- Implement Forest bio assets
Completed:
- Improve the new HubWorld Plaza
- Snow modular assets
- Christmas HubWorld mockup
In progress:
- The Alchemist
- Beilrim Bow
Completed:
- Christmas Armor
- Christmas Weapon
- Analytics - login events
- Cinematic cutscenes - boss battles
- Tutorial for Craft / Upgrade
- Enhanced Craft / Upgrade panel filters (craftable)
- Analytics - Unity integration (WIP)
- Crash fix (HUB World)
- Asset delivery - smaller download size - separated assets.
- General bugfixes - like NPC talk-voice
Last modified 1yr ago