February 27, 2023
Last updated
Last updated
In progress:
New gameplay levels
AI fixes + implementation
Various minor bug fixes
Game economy design
Game systems design
*Concept
In progress:
Melee DPS from Palepeaks
Character design for dialogues
Cave biome
Completed:
Quicksands (Desert)
Potioneer redesign
Face redesign for Palepeaks Healer
Face redesign for Copperhead Range DPS
Dash VFX for Lenora
*Character
In progress:
Ranged DPS type from Palepeaks
Dark element zed armor
Healer from Inheritance - nature element
Completed:
Ranged DPS type from inheritance - light element
In progress:
Q5
Breakable Gate Zandwulf model
Destructable Pillar - Desert biome
Completed:
Improve Q1 Q2 Q3 Art
Finished Q4 with Lighting
Desert flowers - Desert biome
Destructible Tree - Forest biome
In progress:
Nature armor
Ranged DPS from Inheritance
Completed:
Tank companion
Zed textures updates