February 27, 2023

Designers

In progress:

  • New gameplay levels

  • AI fixes + implementation

  • Various minor bug fixes

  • Game economy design

  • Game systems design

Art/Animation

*Concept

In progress:

  • Melee DPS from Palepeaks

  • Character design for dialogues

  • Cave biome

Completed:

  • Quicksands (Desert)

  • Potioneer redesign

  • Face redesign for Palepeaks Healer

  • Face redesign for Copperhead Range DPS

  • Dash VFX for Lenora

*Character

In progress:

  • Ranged DPS type from Palepeaks

  • Dark element zed armor

  • Healer from Inheritance - nature element

Completed:

  • Ranged DPS type from inheritance - light element

Environment

In progress:

  • Q5

  • Breakable Gate Zandwulf model

  • Destructable Pillar - Desert biome

Completed:

  • Improve Q1 Q2 Q3 Art

  • Finished Q4 with Lighting

  • Desert flowers - Desert biome

  • Destructible Tree - Forest biome

Texture

In progress:

  • Nature armor

  • Ranged DPS from Inheritance

Completed:

  • Tank companion

  • Zed textures updates

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