February 27, 2023

In progress:
- New gameplay levels
- AI fixes + implementation
- Various minor bug fixes
- Game economy design
- Game systems design
*Concept
In progress:
- Melee DPS from Palepeaks
- Character design for dialogues
- Cave biome
Completed:
- Quicksands (Desert)
- Potioneer redesign
- Face redesign for Palepeaks Healer
- Face redesign for Copperhead Range DPS
- Dash VFX for Lenora
*Character
In progress:
- Ranged DPS type from Palepeaks
- Dark element zed armor
- Healer from Inheritance - nature element
Completed:
- Ranged DPS type from inheritance - light element
In progress:
- Q5
- Breakable Gate Zandwulf model
- Destructable Pillar - Desert biome
Completed:
- Improve Q1 Q2 Q3 Art
- Finished Q4 with Lighting
- Desert flowers - Desert biome
- Destructible Tree - Forest biome
In progress:
- Nature armor
- Ranged DPS from Inheritance
Completed:
- Tank companion
- Zed textures updates
Last modified 6mo ago