December 12, 2022

Designers

  • Implement new icons

  • Work on Quest 1 gameplay

  • Finalize enemies gameplay design

  • Work on game economy

UI/UX

  • Chat System

  • Friend System

  • New map Effect and update

  • Party assignment system

  • New Companion System

  • Dialog system

  • Daily login bonus system

Art/Animation

*Character

In progress:

  • Zed Miel

  • NPC Aksel

Completed:

  • Nature element zed

*Concept

In progress:

  • Dialogue system characters (second mockup)

  • Ranged character

  • Tank character

  • Light element zed

Completed:

  • Dialogue system characters - basic expression: Guildmaster Moore, Ilan, Leatherworker and Blacksmith

  • Melee character (first one)

  • Healer character (first one)

Environment

In progress:

  • Christmas short animation

  • Presentation year report

Completed:

  • Act 2 - Copperhead Boss Location

  • Act 2 - Copperhead Wall (location)

VFX

In progress:

  • Vyrkir Bomb Strike

  • Tannataur Mountain Maker

  • Tannataur rock spike

Programmers

  • Combat Tutorial (Fixes-On Testing)

  • Combat Tutorial Integration

  • Questing Tutorial

  • Crafting Tutorial

  • Equipping Tutorial

  • Upgrade Tutorial

  • UI Rework: Canvas Player Control

  • UI Rework: Option

  • UI Rework: Progression UI

  • Installation Unity Localization

  • Standardization & Documentation Localization

  • Localization: Implementation Login Screen

  • Localization: Implementation Popup Screen (Login, Register, Forgot Password, Link Account)

  • Implementation Settings Screen

  • Implementation News Screen

  • Implementation CheckVersion Screen

  • Bug Fixes: granting multiple keys as rewards

  • Bug Fixes: unable to Logout (from login screen)

  • Bug Fixes: Late Caching Zed Reference to Pool

  • Dev Ops: Daily Build OOInternal

  • Dev Ops: Upload Automation OOInternal

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