December 12, 2022
Designers
Implement new icons
Work on Quest 1 gameplay
Finalize enemies gameplay design
Work on game economy
UI/UX
Chat System
Friend System
New map Effect and update
Party assignment system
New Companion System
Dialog system
Daily login bonus system
Art/Animation
*Character
In progress:
Zed Miel
NPC Aksel
Completed:
Nature element zed
*Concept
In progress:
Dialogue system characters (second mockup)
Ranged character
Tank character
Light element zed
Completed:
Dialogue system characters - basic expression: Guildmaster Moore, Ilan, Leatherworker and Blacksmith
Melee character (first one)
Healer character (first one)
Environment
In progress:
Christmas short animation
Presentation year report
Completed:
Act 2 - Copperhead Boss Location
Act 2 - Copperhead Wall (location)
VFX
In progress:
Vyrkir Bomb Strike
Tannataur Mountain Maker
Tannataur rock spike
Programmers
Combat Tutorial (Fixes-On Testing)
Combat Tutorial Integration
Questing Tutorial
Crafting Tutorial
Equipping Tutorial
Upgrade Tutorial
UI Rework: Canvas Player Control
UI Rework: Option
UI Rework: Progression UI
Installation Unity Localization
Standardization & Documentation Localization
Localization: Implementation Login Screen
Localization: Implementation Popup Screen (Login, Register, Forgot Password, Link Account)
Implementation Settings Screen
Implementation News Screen
Implementation CheckVersion Screen
Bug Fixes: granting multiple keys as rewards
Bug Fixes: unable to Logout (from login screen)
Bug Fixes: Late Caching Zed Reference to Pool
Dev Ops: Daily Build OOInternal
Dev Ops: Upload Automation OOInternal
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