June 19, 2023
Last updated
Last updated
Greetings, Avorians! Our development team has been busy creating many things for the Outland Odyssey universe. Here’s our list of the progress made from June 12th to 17th, 2023.
Our game design team has been working on improving Outland Odyssey’s overall performance! From level designs to future features: UX improvements, AI setups, and so on, they are working hard to ensure your journey in Avoria is as spotless as possible.
In progress:
level designs
bug fixes
AI setups
game improvement tweaks
UX improvement designs
future features designs
In progress:
Melee DPS from Palepeaks
Completed:
Melee from Copperhead - fire
Fixes on Kanid and Crotalus armors
Our concept team has been making tremendous progress this week! We have a lot of dialogue expressions for unique characters, both in progress and completed.
In progress:
Dialogue expressions - Lazlo
Dialogue expression - Celestine
Melee from Copperhead, Nature
Oasis biome dialogue background
Generic zed - Forest
Completed:
Ulsa’s Hut dialogue background
Dialogue expression - Erin
Dialogue expression - Maud
Dialogue expression - Aida
Bloom Burst skill - Alex
Generic zed - Desert
Even more menu screen re-designing has been at work in our UI/UX team this week. Your feedback is very valuable to us in making the home screen more convenient!
In progress:
party management, character & equipment detail screen (revisions)
character & equipment level up-awakening screen (revisions)
General UI asset library
Achievement page XD prototype
Completed:
Cut scene cinematic video
Story dialog (UI-UX assets handoff)
Referral code page (UI-UX Handoff)
General Inventory filter & sorting bar
In progress:
Igor Taunting Roar
Kanid Rework Acid Injection
Moloch Rock shell fixes
Completed:
Lenora Nature Burst
Erin Sonic Melody
Igor Fire Punch
This week we have a lot of sneak peeks coming from the texture team! These Zed armors really look vibrant here.
In progress:
Copperhead fire melee
Completed:
Brachoptera Armor
Alex's color fix
Strix set retouch
The environment team has also been hard at work, with completed projects listed below. C4Q1 Lighting means they are implementing lighting effects for Chapter 4, Quest 1 area. Once you know our team’s abbreviations, it’s just so easy to understand what these are!
In Progress:
C4Q1 Lighting
C4Q2 Decoration
Completed:
C4Q1 Decoration
C3Q3 Lighting
Finally, our programmers have been working meticulously to integrate several gameplay improvements! Many involve improving the general UI and integrating blockchain functionalities.
In progress:
Minting functionality
Blockchain integration in-game bugs
Launchpad Smart Contract
Testing MKT place on live server
Bugs fix
Completed:
Singular API integration for PS & OO website
Tokens conversions
Cyrex Submission (waiting for report)
Bugs fix (Cyrex, Staking)
Workflow message verified on SOL and BSC
Unity API
In progress:
UI Achievement system
UI Party Management
UI Story Dialogue
UI Redeem Code
Backend IAP
Backend Character Selection
Ability control & skill adjustments
HP Bar improvements
Smoothing easing movements
Entities collider so to never clip into another
Ambient sounds implementation (BGM & SFX)
Bug fixes & General cleanups
We are as excited as you are to share our next update next week! We hope you will love these incredible new contents in development for Outland Odyssey.