May 15, 2023

Greetings, Avorians! Our development team has been busy bringing exciting new updates to the Outland Odyssey universe. Here’s a summary of the progress made from May 8th to 13th.

Game Design

The designers have been improving on more gameplay oriented works this week to ensure a smooth and enjoyable gameplay experience.

In progress:

  • new level designs

  • combat stats balancing

  • quest rewards balancing

  • equipment cost balancing

  • content implementation

  • bug fixes

VFX Team

Meanwhile, the VFX team has been hard at work to improve Zed’s skill effects and environment to make them appear more threatening, flashy, and awesome!

In progress:

  • Rammum Ball of Discharge

Completed:

  • VFX Showcase Environment

  • Updated healing area (Grass & Fungus)

  • Updated fire torch material

  • Rammum Electric Vortex

  • Zandwulf Fire Wrath

  • Bogzar Jungle Wrath

Animation Team

It has been a fruitful week for the animation team with all these characters getting their animation tests! Our talented artists made sure they look good before they are ready to debut in-game. Here are the detailed list on what the team has worked on for the past week.

  • Erin (Healer from Inheritance)

  • Idle

  • Run

  • Hurt

  • Attack1

  • Laszlo (Tank from Inheritance)

  • Idle

  • Run

  • Hurt

  • Die

  • Alex (Range from Copperhead)

  • Idle

  • Run

  • Attack1

  • Attack2

Concept team

In progress:

  • Zed traps forest biome

  • Melee drom Copperhead

  • Infected Zeds VFX

Completed:

  • Status VFX for main character

  • Percival as Melee

Character team

In progress:

  • Occultist as leader of the outcasts

Texture team

In progress:

  • Zed infection

Completed:

  • Tank Copperhead, Tess

  • Komogon Sword

  • Rammum Equipment

  • Bogzar infected

  • Kanid infected

Environment Team

The environment team has also been hard at work, with completed projects listed below. C3Q1 Cave Bio means cave environment for Chapter 3, Quest 1. Once you know our team’s abbreviations, it’s just so easy to understand what these are!

In Progress:

  • C3Q2 Decoration

  • C3Q3

  • Rebaked Light all mission with new Lighting system

Completed

  • C3Q1 Cave Bio

Finally, our programmers have been working diligently on general updates and back-end projects. They've also been working on an achievement system, improving the UI in various places, as well as fixing bugs and build errors.

Programmers team

General:

  • UI Quest

  • UI Equipment

  • UI NFT benefits

  • UI Party management

Feature:

  • Boss phase

Backend:

  • Achievement system

  • Exploit detection persistence

  • Daily O2 elements distribution

  • Currency conversion

Bug Fix:

  • Player's dash mid basic attack direction

  • Ability effect branch

  • Companion AI-related

We hope you're as excited as we are for these incredible new updates to Outland Odyssey. Stay tuned for more adventures in the coming weeks!

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