May 15, 2023
Last updated
Last updated
Greetings, Avorians! Our development team has been busy bringing exciting new updates to the Outland Odyssey universe. Here’s a summary of the progress made from May 8th to 13th.
The designers have been improving on more gameplay oriented works this week to ensure a smooth and enjoyable gameplay experience.
In progress:
new level designs
combat stats balancing
quest rewards balancing
equipment cost balancing
content implementation
bug fixes
Meanwhile, the VFX team has been hard at work to improve Zed’s skill effects and environment to make them appear more threatening, flashy, and awesome!
In progress:
Rammum Ball of Discharge
Completed:
VFX Showcase Environment
Updated healing area (Grass & Fungus)
Updated fire torch material
Rammum Electric Vortex
Zandwulf Fire Wrath
Bogzar Jungle Wrath
It has been a fruitful week for the animation team with all these characters getting their animation tests! Our talented artists made sure they look good before they are ready to debut in-game. Here are the detailed list on what the team has worked on for the past week.
Erin (Healer from Inheritance)
Idle
Run
Hurt
Attack1
Laszlo (Tank from Inheritance)
Idle
Run
Hurt
Die
Alex (Range from Copperhead)
Idle
Run
Attack1
Attack2
In progress:
Zed traps forest biome
Melee drom Copperhead
Infected Zeds VFX
Completed:
Status VFX for main character
Percival as Melee
In progress:
Occultist as leader of the outcasts
In progress:
Zed infection
Completed:
Tank Copperhead, Tess
Komogon Sword
Rammum Equipment
Bogzar infected
Kanid infected
The environment team has also been hard at work, with completed projects listed below. C3Q1 Cave Bio means cave environment for Chapter 3, Quest 1. Once you know our team’s abbreviations, it’s just so easy to understand what these are!
In Progress:
C3Q2 Decoration
C3Q3
Rebaked Light all mission with new Lighting system
Completed
C3Q1 Cave Bio
Finally, our programmers have been working diligently on general updates and back-end projects. They've also been working on an achievement system, improving the UI in various places, as well as fixing bugs and build errors.
General:
UI Quest
UI Equipment
UI NFT benefits
UI Party management
Feature:
Boss phase
Backend:
Achievement system
Exploit detection persistence
Daily O2 elements distribution
Currency conversion
Bug Fix:
Player's dash mid basic attack direction
Ability effect branch
Companion AI-related
We hope you're as excited as we are for these incredible new updates to Outland Odyssey. Stay tuned for more adventures in the coming weeks!