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April 18, 2022

- UI mockup of Zed inventory
- Skill confirmation
- Player control design confirmation
- Started working on using Quest map system to make level
- Started working on act 2 dialogues
- Tested combat formula
- Continued developing in-game map
- Created markers for the map
- Icons for quest menu
- Quest menu and pop up menu
- Continued produce NFTs for in-game
- UI for item upgrade
- UI for companion Zed
*Environment & Unity
In progress:
- Hunter Heaven Farm
- Retopo cliffs model
- Model Hunters Heaven Sign
Done:
- Texture new Cliffs and Ready to use with generator
- Jervis Camp with Texture
- New Flag marker with texture
- Organized folder art assets
Worked on:
- Solana minter
- BSC marketplace
- New Project SEED website
- Unity to Blockchain integration
Last modified 1yr ago