April 18, 2022
Game Design
UI mockup of Zed inventory
Skill confirmation
Player control design confirmation
Started working on using Quest map system to make level
Started working on act 2 dialogues
Tested combat formula
UX/UI
Continued developing in-game map
Created markers for the map
Icons for quest menu
Quest menu and pop up menu
Continued produce NFTs for in-game
UI for item upgrade
UI for companion Zed
Art/Animation
*Environment & Unity
In progress:
Hunter Heaven Farm
Retopo cliffs model
Model Hunters Heaven Sign
Done:
Texture new Cliffs and Ready to use with generator
Jervis Camp with Texture
New Flag marker with texture
Organized folder art assets
Blockchain
Worked on:
Solana minter
BSC marketplace
New Project SEED website
Unity to Blockchain integration
Last updated