October 10, 2022

Designers

  • Work on companion setup + workflow improvement exploration

  • Start work on Halloween zed setup

  • Work on filler zed setup

  • Start work on Halloween quest

  • Work on new forest biome tiles

  • Start work on Halloween tiles

  • Work on balancing adjustments

Art/Animation

*Character

In progress:

  • Christmas Strix

  • Christmas lights

  • Christmas presents' wrapping paper

Completed:

  • Christmas torches

  • Christmas sleigh

  • Christmas Komogon

*Concept

In progress:

  • NPC Brute (remake)


  • Zed Dark Element


  • Zed-controling machine

Completed:

  • Zed Craani


  • NPC Atticus


  • Dryrock Arena


  • Zed Brachoptera offspring

UI/UX

  • Create new login system

  • Create more Dungeon Icons

  • Upgrade Inventory

  • Design Quest Achievement

  • Create Quick menu's icons

  • create SFX for Crafting

Environment

In progress:

  • New cliff for Forest tile

  • Intermediate lighting

Completed:

  • New crystal for Desert tile

  • Fall Terrain Texture

  • Frist looks of intermediate Terrain texture

  • Forest Crystal (gather point)

Textures

In progress:

  • Small environment rocks

  • Christmas Sleigh

  • Algrog armor

  • Christmas ribbons

  • Christmas lanterns

Completed:

  • Algrog Zed

  • Christmas socks

  • Christmas Bells

  • Christmas Accessories

Programmers

  • Currency conversion panel

  • Achievement handling

  • Singular integration

  • prep for Halloween event

  • fixes on maps

  • Tile tester scene (for QA)

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