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October 10, 2022

Designers

  • Work on companion setup + workflow improvement exploration
  • Start work on Halloween zed setup
  • Work on filler zed setup
  • Start work on Halloween quest
  • Work on new forest biome tiles
  • Start work on Halloween tiles
  • Work on balancing adjustments

Art/Animation

*Character
In progress:
  • Christmas Strix
  • Christmas lights
  • Christmas presents' wrapping paper
Completed:
  • Christmas torches
  • Christmas sleigh
  • Christmas Komogon
*Concept
In progress:
  • NPC Brute (remake)

  • Zed Dark Element

  • Zed-controling machine
Completed:
  • Zed Craani

  • NPC Atticus

  • Dryrock Arena

  • Zed Brachoptera offspring

UI/UX

  • Create new login system
  • Create more Dungeon Icons
  • Upgrade Inventory
  • Design Quest Achievement
  • Create Quick menu's icons
  • create SFX for Crafting

Environment

In progress:
  • New cliff for Forest tile
  • Intermediate lighting
Completed:
  • New crystal for Desert tile
  • Fall Terrain Texture
  • Frist looks of intermediate Terrain texture
  • Forest Crystal (gather point)

Textures

In progress:
  • Small environment rocks
  • Christmas Sleigh
  • Algrog armor
  • Christmas ribbons
  • Christmas lanterns
Completed:
  • Algrog Zed
  • Christmas socks
  • Christmas Bells
  • Christmas Accessories

Programmers

  • Currency conversion panel
  • Achievement handling
  • Singular integration
  • prep for Halloween event
  • fixes on maps
  • Tile tester scene (for QA)