June 24, 2022
Game Design
Finalized on monetization details
Finalized on achievement system details
Work on level generation adjustments
Start work on series A funding documentation
Work on new tiles
UI/UX
Companion Zeds
Inventory and Crafting
Start IAP
Continue Achievement system
Art/Animation
*Animation:
Completed blacksmith working animation
Completed 1st Pass Inventory Menu Animations
Lenora Message Delivery Animation
Lenora new LOD3 rig
All zeds optimised LOD3 rig
Fit zeds animations to new optimised rigs
*Concept
In progress:
Tree with sap collection
NPC Armor upgrader
NPC Weapon upgrader
Zed Fervus (2 more versions)
Halloween illustration
Food dispenser
Completed:
Spider web
Forest gate
Forest fence
Nightmare Rammum
Abandoned outpost
Lumberjack items
Woodchippers
Character attack effect
Small nest
Zed traps
Zed Fervus
*Character
In progress:
Boss zed Mornuim
NPC Coggins
Beilrim Armor
Retopology + bake on the filler zeds and environment sculpts
Completed:
Algrog armor
Blacksmiths Unique Zed
NPC Blacksmith Copperhead
LODs on Lenora face (Female warrior, tyffany suit)
Female pedestrian fixes
6 glowing plants sculpts
Roots and dry trees HP, LP UVs, Bakes
The dog filler zed sculpt
Bats sculpt
Small rat filler zed sculpt
Texture
In Progress:
Magic Eden Bogzar Zed
Magic Eden Bogzar Armor
Magic eden Zandwulf
Magic Eden Zandwulf Armor
Lenora's new face texture
Kanid Magic Eden Zed
Kanid Magic Eden Armor
Programming
In-app purchase wireframe UI
Quest/map related fixes
Optimization - shadows
Skill fixes
Google internal test build
Elemental damages
Companion system
Achievement system foundational work
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