June 24, 2022

Game Design

  • Finalized on monetization details

  • Finalized on achievement system details

  • Work on level generation adjustments

  • Start work on series A funding documentation

  • Work on new tiles

UI/UX

  • Companion Zeds

  • Inventory and Crafting

  • Start IAP

  • Continue Achievement system

Art/Animation

*Animation:

  • Completed blacksmith working animation

  • Completed 1st Pass Inventory Menu Animations

  • Lenora Message Delivery Animation

  • Lenora new LOD3 rig

  • All zeds optimised LOD3 rig

  • Fit zeds animations to new optimised rigs

*Concept

In progress:

  • Tree with sap collection

  • NPC Armor upgrader

  • NPC Weapon upgrader

  • Zed Fervus (2 more versions)

  • Halloween illustration

  • Food dispenser

Completed:

  • Spider web

  • Forest gate

  • Forest fence

  • Nightmare Rammum

  • Abandoned outpost

  • Lumberjack items

  • Woodchippers

  • Character attack effect

  • Small nest

  • Zed traps

  • Zed Fervus

*Character

In progress:

  • Boss zed Mornuim

  • NPC Coggins

  • Beilrim Armor

  • Retopology + bake on the filler zeds and environment sculpts

Completed:

  • Algrog armor

  • Blacksmiths Unique Zed

  • NPC Blacksmith Copperhead

  • LODs on Lenora face (Female warrior, tyffany suit)

  • Female pedestrian fixes

  • 6 glowing plants sculpts

  • Roots and dry trees HP, LP UVs, Bakes

  • The dog filler zed sculpt

  • Bats sculpt

  • Small rat filler zed sculpt

Texture

In Progress:

  • Magic Eden Bogzar Zed

  • Magic Eden Bogzar Armor

  • Magic eden Zandwulf

  • Magic Eden Zandwulf Armor

  • Lenora's new face texture

  • Kanid Magic Eden Zed

  • Kanid Magic Eden Armor

Programming

  • In-app purchase wireframe UI

  • Quest/map related fixes

  • Optimization - shadows

  • Skill fixes

  • Google internal test build

  • Elemental damages

  • Companion system

  • Achievement system foundational work

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