January 16, 2023

- put levels together in the new level system
- put combat together with the latest updates from Toan
- Document clean up
- Boss design
- Working on equipment loot design
- Continue Chat System
- Refine Friend system
- Adjust Party system
- Continue Companion system
- Add more effect to UI
- Polishing and checking implementation
- test vertical format
- Inventory UI
- Crating/Upgrading UI
- Boss Health UI
- Referral System
*Character
In progress:
- Lenora's Expression for Player Animated Skill
- Healer type companion
- Melee type companion
Completed:
- Tank type companion
- NPC Carlisle
*Concept
In progress:
- Cinematic story for Beilrim
- Hunter's Heaven boss location
- VFX style concepts
- Inheritance Ranged DPS character
- Environment paint over
Completed:
- Alien looking plants
- Hunter's Heaven generic buildings
- Ranged character new faces
In progress:
- Alien-looking plant with bulbs - Forest biome Lower version
- Improve Desert Tile decoration
- Act 2 - Vyrkir Boss Location (Canyon)
Completed:
- Act 2 - Zed Controlling Machine Animation
- Act 2 - Empty Outcast Hideout Decoration
- Alien-looking plant with bulbs - Forest biome High version
- Cactus Bulbs - Desert biome
- Terrain Shader Fixed
Completed:
- Chinese New year Armor
- Chinese New year sword
- Graun Filler Zed
Gameplay
- Room based combat with pre-positioned zeds
- Waves based combat (using spawner)
- Improve Feedback, adding kickback effect
- Boss Phases, Testing, Improvement
- Implement: Zed Spawn using Object Pool Manager
- Implement: Abilities combo workflow improvement
- Camera should be static to render the player character into the center of the screen.
- Implement Skill Indicator
- Adjust State Character Direction
Refactor
- Implement, Change Old loading to new version
- Re-add dmgTextIndicator references
- Re-assign correct dmgTextIndicator prefab to boss zeds
UI
- Implement Singleton Menu UI, for UI Menu
- Implement Singleton UI on MapSystem
- Remake Damage Text from Canvas Anim to TMPro Mesh
- Color Damage Text
Bug Fix
- Quest description button closes/opens the description again
- Fix Missing Prefab Reference
- Fix VFX Handler bug
Other
- Implement Client Separation
- Remove compass references from game
- Spawn Details Editor Tool, for Heinrich
- Install SerializeReference Dropdown
- Blockchain Backend API Exploit check
- Check Server-side Exploits & Verify PE additions
Last modified 4mo ago