July 9, 2022

- Work on player progress simulator
- Work on more details on achievement system
- Work on gameplay balancing
- Work on new tiles
- Fixes to old tiles
- Inventory system
- IAP system
- Companion System
- Achievement System
- Player portal web view
- More Icons for in game
- Revise combat system
- Improve Inventory system 9. Update crafting system
*Animation
*Concept
In progress:
- Outpost
- NPC Poacher (filler enemy)
- Filler Zed Miel
- Halloween illustration
Completed:
- Handmade weapons
- Weird looking flowers
- NPC Potioneer
- Filler Zed Maloth
- Filler zed Syrcarn
- Filler Zed Graun
- Meteor craters
- Nightmare Rammum hive
- Burning objects
- Cosmic Crystals
- Hand and claws marks
*Character
In progress:
- Beilrim Armor
- NPC Zed Keeper(Hunters heaven)
- NPC Shiv (outcast)
- Retopology + bake on the glowing plants
Completed:
- GuildMaster's unique zed
- NPC Coggins
In Progress:
- Magic Eden Bogzar Zed
- Magic Eden Bogzar Armor
- Magic eden Zandwulf
- Magic Eden Zandwulf Armor
- Lenora's new face texture
- Kanid Magic Eden Zed
- Kanid Magic Eden Armor
- Solidity and Rust contracts for staking
- Developed news admin page
- Continued development for outland odyssey website
- Continued blockchain development for many features
- Shadow settings for objects (performance improvement)
- New algorithm for Linear level generation
- Achievement panel - wireframe
- Animation/Event refactoring (for skills and abilities)
- Crafting panel item filter
- Achievement system - backend coding
- Various bugfixes
Last modified 10mo ago