August 21, 2023

Greetings, Avorians! We’re back bringing you updates again this week.

Our development team is as always busy with their work on improving, adding, and polishing on Outland Odyssey. Have you staked your token to participate with our on-going SEED: Staking competition? Don’t forget that the event is limited, so grab your chance while it’s still here! Now let’s get back to our list of the progress made from the past week.

Designers Team

  • Focus on build stabilization and checks

  • Content update planning

  • Future feature planning

  • Chapter 5 Level design & implementation

Concept Team

The concept team has made new Zeds’ variations and even more companions. We have a new look on how nature and water Zed appear in different environments, highlighting their element!

In progress:

  • Tank from Palepeaks

  • Tank from Inheritance

  • Light Rammum

  • Zenbu companion

  • Tiffany companion


  • Nature Zandwulf

  • Dark Rammum

  • Water Zandwulf

Character Team

In progress:

  • Mythic Healer from Palepeaks - Light


  • Copperhead Melee Nature Element

VFX Team

The visual effect team is back with a variety of characters’ unique moves! We cannot reveal the images yet, but reading these sure makes us wonder when we will see them in action!

In progress:

  • Iris Unholy heal

  • Magnus Heavy blow


  • Iris Energy Ball

  • Ember Bomb cloud

  • Ember Quick shot

  • Lorna Arrow Volley

  • Treasure Chest - Burst

  • Percival - Forward Slash

  • Percival - Circular Slash

  • Zandwulf - Sharpen Claws (Adjustments)

  • Projectile and Charge Indicators (Adjustments)

  • Oris Torrent (Adjustments)

Texture Team

The texture team is continuing on the world building this time. Also this is the first time we ever see someone who looks wealthy and plumpy with the merchant character.

In progress:

  • Healing plant

  • Syrcarn

  • Moloch Bow update

  • Bogzar Bow update

  • Rammum Bow update

  • Merchant

Environment Team

The environment team has also been hard at work, with completed projects listed below. C6Q2 means Chapter 6, Quest 2 area. Once you know our team’s abbreviations, it’s just so easy to understand what these are!

In progress:

  • C6Q2 Lighting


  • C6Q1

  • C6Q3 decoration

Programmers Team

In progress

  • Tutorial: Equipment Level-up & Awakening

  • Social login

  • Backend PvP


  • UI, SFX, Formula & Companion AI adjustments

  • PlayFab feature disabler

  • Build stabilization

  • Unit testing & Bug fixes


  • Tutorial: Equipment

We are as excited as you are to share our next update next week! We hope you will love these incredible new contents in development for Outland Odyssey.

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