February 20, 2023

Designers

In progress:

  • Bespoke game level

  • Gameplay balancing

  • Game economy design

  • Game system design

VFX

In progress:

  • Grass shader fog support

  • Various Particle 2D flipbooks

Completed:

  • Bogzar EarthSpikes

  • Bogzar Ground Trap

  • Bogzar Stampede Cross

Art/Animation

*Concept

In progress:

  • Quicksands (Desert)

  • Character emotions for dialogue system

  • Potioneer redesign

Completed:

  • Healing flowers (Desert)

  • Range DPS from Copperhead

  • Destructible pillars (Desert)

  • Destructible trees (Forest)

  • VFX for Lenora

  • Some character faces redesign

*Character

In progress:

  • Ranged DPS type from inheritance

  • Light element

  • Dark element zed armor

Completed:

  • Lenora, Ezra, Igor and Celestine LOD3s

  • Abigail npc

Environment

In progress:

  • Chapter1Quest_5

  • Desert flowers - Desert biome

Completed:

  • Polish Map and Baked Light Q1-Q9

  • Chapter1Quest_4

Texture

In progress:

  • Nature armor

  • Tank companion

Completed:

  • Guildmaster Moore texture update

  • Abraham Update

  • Rammum Update

  • Lorna Update

Last updated