Project SEED
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November 28, 2022

Designers

  • Extended Linear Level testing
  • Extended Combat gameplay testing
  • Outsource Documentation
  • Implement partner equipment
  • Tutorial implementation

VFX

In progress:
  • Attack VFX
  • Fake shadows fixes
  • VATs for NPCs
Completed:
  • See-through effect bugfix

Art/Animation

*Character
In progress:
  • Nature element zed
  • NPC Maud

Environment

In progress:
  • Act 2 - Zed Capture Site (location)
  • Act 2 - Zed Capture Apertures (prop)
  • Improve Forest Tile
Completed:
  • Act 2 - Forest Evacuation Site (location)
  • Texture Forest Cliff

Textures

Completed:
  • Beilrim bow
  • Algrog bow

Programmers

  • Fixes on Unity and Singular analytics - fixes
  • 90 % loading freeze fix
  • Fixed the invisible zed problem