November 28, 2022
Designers
Extended Linear Level testing
Extended Combat gameplay testing
Outsource Documentation
Implement partner equipment
Tutorial implementation
VFX
In progress:
Attack VFX
Fake shadows fixes
VATs for NPCs
Completed:
See-through effect bugfix
Art/Animation
*Character
In progress:
Nature element zed
NPC Maud
Environment
In progress:
Act 2 - Zed Capture Site (location)
Act 2 - Zed Capture Apertures (prop)
Improve Forest Tile
Completed:
Act 2 - Forest Evacuation Site (location)
Texture Forest Cliff
Textures
Completed:
Beilrim bow
Algrog bow
Programmers
Fixes on Unity and Singular analytics - fixes
90 % loading freeze fix
Fixed the invisible zed problem
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