November 28, 2022
Last updated
Last updated
Extended Linear Level testing
Extended Combat gameplay testing
Outsource Documentation
Implement partner equipment
Tutorial implementation
In progress:
Attack VFX
Fake shadows fixes
VATs for NPCs
Completed:
See-through effect bugfix
*Character
In progress:
Nature element zed
NPC Maud
In progress:
Act 2 - Zed Capture Site (location)
Act 2 - Zed Capture Apertures (prop)
Improve Forest Tile
Completed:
Act 2 - Forest Evacuation Site (location)
Texture Forest Cliff
Completed:
Beilrim bow
Algrog bow
Fixes on Unity and Singular analytics - fixes
90 % loading freeze fix
Fixed the invisible zed problem