November 28, 2022

Designers

  • Extended Linear Level testing

  • Extended Combat gameplay testing

  • Outsource Documentation

  • Implement partner equipment

  • Tutorial implementation

VFX

In progress:

  • Attack VFX

  • Fake shadows fixes

  • VATs for NPCs

Completed:

  • See-through effect bugfix

Art/Animation

*Character

In progress:

  • Nature element zed

  • NPC Maud

Environment

In progress:

  • Act 2 - Zed Capture Site (location)

  • Act 2 - Zed Capture Apertures (prop)

  • Improve Forest Tile

Completed:

  • Act 2 - Forest Evacuation Site (location)

  • Texture Forest Cliff

Textures

Completed:

  • Beilrim bow

  • Algrog bow

Programmers

  • Fixes on Unity and Singular analytics - fixes

  • 90 % loading freeze fix

  • Fixed the invisible zed problem

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