August 28, 2023
Last updated
Last updated
Greetings, Avorians! We’re back bringing you updates again this week.
Our development team is as always busy with their work on improving, adding, and polishing on Outland Odyssey. Let’s see what they have worked on!
Focus on build stabilization and checks
Story Act 2 & 3 development
Game improvement planning
Future feature planning
The concept team is adding even more awesome companion characters in progress and a slick machine VFX concept that looks so magnificently deadly!
In progress:
Tank from Palepeaks
Tank from Inheritance
Light Rammum
Completed:
Outcast_machine_vfx
In progress:
Mythic Healer from Palepeaks - Light
The visual effect team is back with a variety of unique moves! We cannot reveal the images yet, but reading these sure makes us wonder what kind of moves are these? The names sound so intriguing!
In progress:
Ember bomb cloud adjustments
Bogzar Rock shell adjustments
Completed:
Iris Unholy heal
Magnus Heavy Blow
In progress:
Abigail new color
The environment team has also been hard at work, with completed projects listed below. C6Q2 means Chapter 6, Quest 2 area. Once you know our team’s abbreviations, it’s just so easy to understand what these are!
In progress:
C6Q3
C6Q4 Komogon Temple
Completed:
C6Q2 Lighting
In progress
Localization: Thai, Vietnamese, Tagalog
Audio System Refactor
Tutorial: Achievement
In-Game ShillX Usage
Social Login
Backend PvP
Ongoing
Build Stabilization & Bug Fixes
Completed
Tutorial: Equipment Level-up & Awakening
User RAM Phone Detection
Texture Compression
We are as excited as you are to share our next update next week! We hope you will love these incredible new contents in development for Outland Odyssey.