November 21, 2022

Designers

  • Linear Level testing

  • Combat gameplay testing

  • Performance improvement investigation

  • Proposal drafting

  • Task planning

  • Documentation drafting

VFX

In progress:

  • Lighting optimization investigation

  • Invisible zed shader bugfix

Completed:

  • Snow/dirt/moss shaders

  • Particle motion blur

Art/Animation

*Character

In progress:

  • Nature element zed

  • NPC Maud

Completed:

  • Zed Syrcan

  • NPC Tech

Environment

In progress:

  • Improve Forest Tile

  • Act 2 - Forest Evacuation Site (location)

Completed:

  • Hub World Christmas

  • Christmas LOD Assets

Programmers

  • Inventory UI updates.

  • Unity analytics integrated properly.

  • Combat Tutorial

  • Tutorial saved in cloud

  • Dynamic IAP panel - based on data

  • Debugging - Tile tester scene with zed spawner

  • Boss tile cinematic

  • Deep linking (marketing)

  • Zed Addressables - downloaded on demand

  • We made invisible zeds, but you guys didn't like it, so we fixed it.

  • NFT label on items in inventory.

  • Crafting and Upgrading Tutorial

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