November 21, 2022

- Linear Level testing
- Combat gameplay testing
- Performance improvement investigation
- Proposal drafting
- Task planning
- Documentation drafting
In progress:
- Lighting optimization investigation
- Invisible zed shader bugfix
Completed:
- Snow/dirt/moss shaders
- Particle motion blur
*Character
In progress:
- Nature element zed
- NPC Maud
Completed:
- Zed Syrcan
- NPC Tech
In progress:
- Improve Forest Tile
- Act 2 - Forest Evacuation Site (location)
Completed:
- Hub World Christmas
- Christmas LOD Assets
- Inventory UI updates.
- Unity analytics integrated properly.
- Combat Tutorial
- Tutorial saved in cloud
- Dynamic IAP panel - based on data
- Debugging - Tile tester scene with zed spawner
- Boss tile cinematic
- Deep linking (marketing)
- Zed Addressables - downloaded on demand
- We made invisible zeds, but you guys didn't like it, so we fixed it.
- NFT label on items in inventory.
- Crafting and Upgrading Tutorial
Last modified 6mo ago