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January 29, 2022

Game Design

  • Updated/revised design documentation to make things clearer
  • Continued work on abilities
  • Continued work on proc gen tile
  • Exported some material icons to work in game
  • A variety of minor fixes such as texture tiling, post processing

UX/UI

  • Working on skill icon
  • Continued weapon icons
  • Finished inventory
  • Revision on crafting Menu
  • Created sprite sheet for hand over inventory icons to programmers
  • Continued game wallet
  • Revision on Marketplace UX/UI
  • Started New pages

Art/Animation

  • Continued work on environment
  • Continued work on armor and weapons
  • Prepared rigging for other classes