Project SEED

January 29, 2022

Game Design

  • Updated/revised design documentation to make things clearer
  • Continued work on abilities
  • Continued work on proc gen tile
  • Exported some material icons to work in game
  • A variety of minor fixes such as texture tiling, post processing


  • Working on skill icon
  • Continued weapon icons
  • Finished inventory
  • Revision on crafting Menu
  • Created sprite sheet for hand over inventory icons to programmers
  • Continued game wallet
  • Revision on Marketplace UX/UI
  • Started New pages


  • Continued work on environment
  • Continued work on armor and weapons
  • Prepared rigging for other classes