January 29, 2022

Game Design

  • Updated/revised design documentation to make things clearer

  • Continued work on abilities

  • Continued work on proc gen tile

  • Exported some material icons to work in game

  • A variety of minor fixes such as texture tiling, post processing

UX/UI

  • Working on skill icon

  • Continued weapon icons

  • Finished inventory

  • Revision on crafting Menu

  • Created sprite sheet for hand over inventory icons to programmers

  • Continued game wallet

  • Revision on Marketplace UX/UI

  • Started New pages

Art/Animation

  • Continued work on environment

  • Continued work on armor and weapons

  • Prepared rigging for other classes

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