January 29, 2022
Game Design
Updated/revised design documentation to make things clearer
Continued work on abilities
Continued work on proc gen tile
Exported some material icons to work in game
A variety of minor fixes such as texture tiling, post processing
UX/UI
Working on skill icon
Continued weapon icons
Finished inventory
Revision on crafting Menu
Created sprite sheet for hand over inventory icons to programmers
Continued game wallet
Revision on Marketplace UX/UI
Started New pages
Art/Animation
Continued work on environment
Continued work on armor and weapons
Prepared rigging for other classes
Last updated