April 3, 2023

Designers

In progress:

  • game system documentations

  • new level designs

  • revamped AI designs

  • game balancing design

  • game economy design

  • basic item drop implementation

VFX

Completed:

  • XP Drop vfx

  • Login Scene effects

  • Grass material fix

UI/UX

In progress

  • Quest screen (UI art assets)

  • Mail system (UX flow & UI assets)

  • Party Management screen (UX flow)

  • Combat screen (UX flow)

Completed

  • Main screen (concept & experience specs lock in)

  • Game prototype walkthrough short video

  • Webview-player portal prototype walkthrough short video

  • Quest screen (UX flow)

  • Victory-defeat screen (UX flow & UI assets)

Art/Animation

*Concept

In progress:

  • Melee from Palepeaks

  • Portal Location and Godzed

  • New colors for the Thief

  • New colors for the Poacher

  • New colors for the Scavenger

  • Tank from Copperhead

  • Homescreen background Desert

  • Homescreen background Forest

  • Homescreen background Cave

Completed:

  • Healer from Copperhead

  • Vines for the Forest

  • Vertical loading screen

  • Strix element progression

  • Kanid element progression

  • New outfit texture for the Alchemist

*Character

In progress:

  • Face retouch

    • Technomancer

  • Companion Healer from Copperhead

Completed:

  • Playable character Shiv

  • Face revamp

    • The potioneer

    • The occultist

    • Driscoll

    • Celestine

  • LOD3s

    • Abigail

    • Aksel

    • Erin Healer Type Inheritance

    • Aida Range Type Inheritance

    • Ember Range Type Palepeaks

    • Zed Nature Element

    • Range Inheritance Dark Element

    • Technomancer

    • Shiv

    • Alex Range Type Copperhead

Texture

In Progress:

  • C2Q3 Lighting

  • Act 2 - Copperhead generic building

Completed

  • C2Q3

  • Draft design for LogIn scn

  • Vines - Forest biome

Programmers

General:

  • Dash invulnerability and cooldown

  • FEEL feedback on player attacks

  • Inventory & Redeem Code UI

  • New animation import

  • AI ability refactoring

  • Firebase Crashlytics

  • VFX Status modifier

  • Localization

Back-end

  • Daily reward system (Client implementation)

Features

  • Equipment leveling and awakening

  • NFT in-game benefits

  • Loot drop

  • Blockchain integration

  • Shill staking rework

Bug Fix

  • Lenora's face and armor positioning

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