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April 9, 2022

- Finalized combat related design changes and updating related documents
- Finalized story act 2 details
- Worked on tiles for level design
- Worked on UI mockup for crafting/upgrading/inventory
*Concept
In progress:
- Old pedestrian
- Rocks environment 3D texturing
- Elite Zeds style
- Mornium Zed
Done:
- Jervi's corpse
- New Rammum's poop texture
- Wooden barriers
- Flagpole design
- Environment improvements suggestions
- Bogzar drink texture
*3D characters
In progress:
- The alchemist
- The medicine crafter
- Lorna
*Texture art
In progress:
- NPC Leather worker
Done:
- NPC-Guild Master Moore
- Zenbu Sword
- Fractal Zandwulf sword
- Updated Oris sword
- Updated Strix Sword
*Environment & Unity
In progress:
- Jervis Camp
- Hunter Heaven Farm
- Terrain Texture
- Cliff Texture
Done:
- Model Boneyard Waring System
- Model and mockup texture Cliff set
Work in progress:
- Project SEED news - popup at app start
- Campaign Map - filters
- AI Companion
- SFX + Unity Animation
- Item Upgrade - Client side
- Optimization
- Minor fixes
Worked on:
- Solana minter
- BSC marketplace
- New Project SEED website
- O2 token
- Unity to Blockchain integration
Last modified 1yr ago