April 17, 2023

In progress:
- new level designs
- revamped AI designs
- game balancing design
- game economy design
In progress
- Cutscene cinematic video
- Character detail & party management background (UI assets)
- Home screen (UX flow)
Completed:
- Equipment Management screen
- equipment management &detail screen
- equipment. level up
- equip awakening
- Login screen (UX flow & UI assets)
- Quest screen (quest & mission selection screen)
In progress:
- Light beam
- Healing Ray
- Moon Shot
- One-time healing plant implementation
Completed:
- Miscellaneous environment effects
*Concept
In progress:
- Melee from Palepeaks:
- Zed companions visual flair
- Occultist redesign
- New faces for DAMN I Love Indonesia character
Completed:
- Tank from Copperhead
- Homescreen background Forest
- Maud new artifacts
- Homescreen desert background
*Character
In progress:
- Tank from Copperhead
- Outcast Alchemist
completed:
- Face retouch
- Shiv
- Healer from Copperhead
In progress:
- Copperhead Healer
- Zandwulf textures
Completed:
- Bogzar textures
- Moloch textures
- Dakk textures
- Shiv playable character
In progress:
- C2Q2 Lighting
- CaveAssets Play Area CavePlatform
- C3Q1 Cave
Completed:
- CaveAssets CavePlatform
- Herbs
General:
- Code cleanups (warning review)
- Weighted chance of running skill
- Enemy skill sequence
- Ability caster refactor
- Game version block pop-up
- Destructible object
- Login screen UI
- Quest screen UI
Back-end:
- Daily rewards (log-in log-out history)
Features:
- Companion AI re-introduction
- Equipment level & awakening
- Blockchain integration
- Mini boss system
Bug fix:
- Loading menu scene freeze
Last modified 1mo ago