April 17, 2023
Last updated
Last updated
In progress:
new level designs
revamped AI designs
game balancing design
game economy design
In progress
Cutscene cinematic video
Character detail & party management background (UI assets)
Home screen (UX flow)
Completed:
Equipment Management screen
equipment management &detail screen
equipment. level up
equip awakening
Login screen (UX flow & UI assets)
Quest screen (quest & mission selection screen)
In progress:
Light beam
Healing Ray
Moon Shot
One-time healing plant implementation
Completed:
Miscellaneous environment effects
*Concept
In progress:
Melee from Palepeaks:
Zed companions visual flair
Occultist redesign
New faces for DAMN I Love Indonesia character
Completed:
Tank from Copperhead
Homescreen background Forest
Maud new artifacts
Homescreen desert background
*Character
In progress:
Tank from Copperhead
Outcast Alchemist
completed:
Face retouch
Shiv
Healer from Copperhead
In progress:
Copperhead Healer
Zandwulf textures
Completed:
Bogzar textures
Moloch textures
Dakk textures
Shiv playable character
In progress:
C2Q2 Lighting
CaveAssets Play Area CavePlatform
C3Q1 Cave
Completed:
CaveAssets CavePlatform
Herbs
General:
Code cleanups (warning review)
Weighted chance of running skill
Enemy skill sequence
Ability caster refactor
Game version block pop-up
Destructible object
Login screen UI
Quest screen UI
Back-end:
Daily rewards (log-in log-out history)
Features:
Companion AI re-introduction
Equipment level & awakening
Blockchain integration
Mini boss system
Bug fix:
Loading menu scene freeze