April 29, 2022

- Complete Zed inventory UI mockup
- Tested linear map gen
- Updated skill/Zed documentation
- Working on quests using quest map system
- Finalized stats growth and testing values using combat calculator
- Worked on tiles for level
*Environment & Unity
In progress:
- Decals ground texture
- Zeds crytal
- Terrain texture
Done:
- High model Hunter's Heaven
- Wooden Barriers Model & Texture
- Texture Boneyard system
*3D characters
In progress:
- Abraham
- Male old pedestrian
- Jarvis corpse
- Child pedestrian
Done:
- The alchemist
- The medicine crafter
- Lorna
*Concept
In progress:
- NPC messenger
- Brachoptera Zed
- Weapons texturing
- Environment textures
Done:
- Female old pedestrian
- Male old pedestrian
- Mornium zed
- Lenora loading screen bigger
- Rammum loading screen
- Elite crystals and texture for Zandwulf, Oris, Rammum, Bogzar
*Texture art
In progress:
- Tiffany Armor
- Zandwulf bow
- Fractal Zandwulf
- Kanid Bow
- Fractal Kanid Bow
Done:
- Tiffany skin
- Pedestrian males
- Updated Oris
- Updated Raydium Moloch bow
- Updated Moloch sword
- Updated Raydum Strix
Work in progress:
- Crafting and Upgrading UI update
- Map System UI
- Minimap fixes
- Scenario file updates (for Addressables)
- Companion AI enhancement
- Animation Test scene updates
- NFT import on PlayFab
- Various small fixes
Worked on:
- Solana minter
- BSC marketplace
- New Project SEED website
- Unity to Blockchain integration
Last modified 1yr ago