April 29, 2022
Last updated
Last updated
Complete Zed inventory UI mockup
Tested linear map gen
Updated skill/Zed documentation
Working on quests using quest map system
Finalized stats growth and testing values using combat calculator
Worked on tiles for level
*Environment & Unity
In progress:
Decals ground texture
Zeds crytal
Terrain texture
Done:
High model Hunter's Heaven
Wooden Barriers Model & Texture
Texture Boneyard system
*3D characters
In progress:
Abraham
Male old pedestrian
Jarvis corpse
Child pedestrian
Done:
The alchemist
The medicine crafter
Lorna
*Concept
In progress:
NPC messenger
Brachoptera Zed
Weapons texturing
Environment textures
Done:
Female old pedestrian
Male old pedestrian
Mornium zed
Lenora loading screen bigger
Rammum loading screen
Elite crystals and texture for Zandwulf, Oris, Rammum, Bogzar
*Texture art
In progress:
Tiffany Armor
Zandwulf bow
Fractal Zandwulf
Kanid Bow
Fractal Kanid Bow
Done:
Tiffany skin
Pedestrian males
Updated Oris
Updated Raydium Moloch bow
Updated Moloch sword
Updated Raydum Strix
Work in progress:
Crafting and Upgrading UI update
Map System UI
Minimap fixes
Scenario file updates (for Addressables)
Companion AI enhancement
Animation Test scene updates
NFT import on PlayFab
Various small fixes
Worked on:
Solana minter
BSC marketplace
New Project SEED website
Unity to Blockchain integration