March 14, 2023

Designers

In progress:

  • Work on new gameplay levels

  • Work on gameplay balancing

  • Work on various minor bug fixes

  • Work on game economy design

  • Work on design tests & adjustments

Art/Animation

*Concept

In progress:

  • Character emotions: Copperhead messenger

  • Melee from Palepeaks

  • Healer from Copperhead

  • Vertical loading screen

Completed:

  • Character emotions: Ilan, Lorna, Percival

*Character

In progress:

  • NPC brute

  • Ranged from Inheritance - dark element

  • Ranged DPS from Copperhead

Completed:

  • Ranged DPS type from Palepeaks

  • Healer from Inheritance - nature element

Environment

In progress:

  • Carnivorous plants - Forest biome

  • Tutorial Map

Completed:

  • Alien-looking plant with bulbs - Forest biome

  • C2Q1 with Lighting

Texture

In progress:

  • Quiritor armor

  • Ranged DPS from Palepeaks

Completed:

  • Range DPS from inheritance

  • NPC Tetch

  • Abigail

  • Beilrim Sword

Programmers

General Improvements:

  • Enhanced skill button (when abilities are activated)

  • Player direction indicator shader

  • Dedicated scene for loading addressables dependencies

  • Built-in purchase for Playfab

  • Swipe-dash invulnerability & cooldown adjustments

  • Code, scripts and branches cleanups

  • New rig and animation import (Bogzar, Dakk, Lenora)

  • FEEL implementation & testing (camera shake, post-processing & audio feedback)

  • BGM system adjustments

  • Ability system refactoring

  • New inventory UI

  • Mockup for skill activation

  • Camera adjustments

  • Importing internal asset

Back end:

  • Daily rewards system

  • Saving players' last login in the database

  • Rewards progress

  • Alternative payments for Shill & O2

Features:

  • Shill usage in-game WIP

  • Status modifier effect WIP

Bug Fixes:

  • End-of-quest dialogue issue

  • Skill banner shader conflict

  • Dialogue quest appears when player dies

  • Inconsistent facing direction during attacks

  • Elite Zandwulf swipe lacks texture

  • Addressable missing reference

  • Code-stripping error

  • Android plugin error

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