May 7, 2022
Game Design
Continued working on quest set up
Completed demo scene set up
Continued working on tiles making
Continued working on stats allocation
Hub world fixes
Skills setup
Art/Animation
*Environment & Unity
In progress:
Texture Oris camp
Hub World terrain texture
Elite Dakk
Done:
Terrain texture
Tile Decoration
Hub World Decoration
Decals texture
NPC Cook
Elite Bogzar/Zandwulf/Oris/Kanid/Rammum
Texture Moloch nest
*3D characters
In progress:
Female old pedestrian
Female pedestrian lowpoly
Jarvis corpse
Armor tech 1
Morph targets
Done:
Abraham
Male old pedestrian
Child pedestrian
*Concept
In progress:
Cyborg-sloth zed
NPC messenger
Outcasts camp 3D texturing
Grass textures for the ground
Bogzar loading screen
Done:
Brachoptera Zed
Elites Dakk and Bogzar
New textures for the ground
Kanid loading screen illustration
More weapons texturing
*Texture art
In progress:
Ilan (NPC)
Done:
The Cook (NPC)
Zandwulf bow
Fractal Zandwulf
Kanid Bow
Fractal Kanid Bow
Komogon Bow
Raydium Moloch Bow & Sword revision
Programming
EXPO build
Companion Zed update
Playfab code migration to Azure
Item upgrade
Various small fixes
Last updated